Okami's initial sales were "huge failure", says director Hideki Kamiya

Okami was a “huge failure” in terms of initial sales, director Hideki Kamiya has said. Had it been more successful, its developer Clover “would have probably continued” – rather than shutting down the following year.

Kamiya discussed the development of Okami with Ikumi Nakamura for the YouTube channel of her new studio Unseen. The pair worked together for the first time on the Zelda-like adventure game.

Okami has received plenty of cult acclaim since its release on PS2 in 2006, but was one of only a handful of games made by the Capcom-owned studio before it was dissolved.

Ōkami, Bayonetta & Devil May Cry creator Hideki Kamiya: unblocking memories with Ikumi Nakamura Pt 1

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Former Humble Games staff found new indie publisher

Ex-Humble Games staff made redundant in July have formed a fresh indie publisher, Good Games Group.

The company, lead by former Humble Games bosses Alan Patmore and Mark Nash, will now work with some of the development teams that its staff previously collaborated with back at Humble.

Intriguingly, this means also working with Humble Games owner Ziff Davis once again – just months after its layoffs left the entire Humble Games team out of work. (Ziff Davis is also the parent company of IGN Entertainment, which owns this website.)

Back in July, Humble Games staff reported that Ziff Davis had made all 36 team members redundant. At the time, the plan was reportedly for any remaining publishing projects to be finished by an outside consultancy firm, The Powell …

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