Nintendo has provided fresh details on why Zelda was chosen as the protagonist for the series’ latest game, Echoes of Wisdom.
In the latest Ask The Developer blog, series producer Eiji Aonuma discussed the game’s development with Nintendo director Tomomi Sano (the first female director of a Zelda game) and Grezzo director Satoshi Terada.
Initially, Link was to be the protagonist in Echoes of Wisdom, Aonuma explained, but the developers realised that if he still had a sword and shield there would be no reason to use the copy and paste gameplay of the echoes, the game’s new concept.
The Legend of Zelda Echoes of Wisdom — Into the Still World, a Journey Continued — Nintendo Switch